New Simulation Theory Evidence Has Experts Shocked... | DSH #2022
Episode of Digital Social Hour · June 17, 2026 · 53 min
Sean Kelly talks with author Rizwan Virk at Conscious Life Expo about simulation theory, AI-generated worlds, quantum physics, the Mandela Effect, jinn, UFOs and karma.
Summary
Recorded at Conscious Life Expo, this episode featured host Sean Kelly interviewing Rizwan Virk, author of The Simulation Hypothesis. Virk described how AI tools such as Google's video generators and Genie 3, along with procedurally generated games like No Man's Sky, illustrated how a seemingly infinite world could be generated. He recounted how a virtual reality ping pong game in 2016 led him to define a "simulation point" and cited Nick Bostrom's 2003 argument and Elon Musk's base-reality odds. Virk estimated the likelihood that we live in a simulation at around 70 percent, up from 50 percent in 2019.
Virk distinguished an "NPC" version of simulation theory, in which everyone is AI, from an "RPG" version, in which players outside the system control avatars. He favored the latter, linking it to spiritual traditions describing souls, reincarnation, pre-birth memories and incarnation as forgetfulness. He argued that religious texts such as Genesis and Yogananda's Autobiography of a Yogi used technology metaphors, and compared quantum observation to rendering only what is observed in games, citing John Wheeler's "it from bit" and delayed choice experiment.
The conversation moved to multiple timelines, Philip K. Dick's 1977 speech, and the Mandela Effect, which Virk suggested might reflect reruns of a simulation. He discussed jinn in Islamic tradition, parallels between jinn and alien abduction stories told by Whitley Strieber, UFOs seen by some observers but not others, and the telepathic autistic children featured in The Telepathy Tapes. Kelly shared that his wife had trapped a jinn in a statue at their Las Vegas home. Virk closed by framing near-death life reviews and scriptural records of deeds as a recording-and-replay system, describing karma as a database of quests and achievements.
Chapters
- 0:47
AI panel and prompt theory
Virk recaps his AI panel and explains prompt theory and Google's Genie 3 as illustrations of AI-generated worlds.
- 3:30
VR ping pong and the simulation point
Virk describes the VR experience that drew him to simulation theory, Bostrom's argument and his concept of the simulation point.
- 5:57
Avatars, spiritual traditions and 'it from bit'
Virk traces the Sanskrit origin of 'avatar' and links religions and quantum physics to an information-based reality.
- 11:02
Odds, rendering and two flavors of simulation
Virk puts the odds at about 70 percent, compares quantum observation to game rendering, and contrasts NPC and RPG versions.
- 13:32
Free will and computational irreducibility
Virk argues deterministic systems can remain unpredictable and that the RPG version locates free will outside the system.
- 15:48
Pre-birth memories and forgetfulness
Virk discusses choosing one's life, forgetfulness myths across cultures, and Ian Stevenson's past-life research.
- 21:21
Yogananda, Maya and Genesis as prompting
Virk explains how scriptures used technology metaphors and likens divine creation by speech to AI prompting.
- 26:33
UFOs, time travel and delayed choice
Virk offers alternative UFO explanations and uses Wheeler's delayed choice experiment to argue the past is not fixed.
- 30:59
Philip K. Dick, multiverse and the Mandela Effect
Virk covers Dick's alternate timelines, simulated multiverses, fine-tuning and Mandela Effect examples.
- 39:48
Jinn and alien encounters
Virk discusses jinn altering physical scripture, Kelly shares a jinn story, and Virk compares jinn and gray alien lore.
- 45:11
UFO visibility and telepathic autistic children
Virk frames selective UFO sightings as client-side rendering and discusses the Telepathy Tapes children.
- 49:57
Life reviews, karma and the game of life
Virk compares near-death life reviews to VR replays and describes karma as a database of quests.
- 55:13
Wrap-up
Virk points listeners to his book and website.
Key points
What was said, by whom, with the exact words. Timestamps jump to the moment.
- Rizwan Virk
Virk argues that AI can generate worlds that appear infinite, which bears on simulation theory.
“the way that this relates to simulation theory is that I think AI can be used to generate a world that looks like an infinite world”
- Rizwan Virk
Virk recounts that a 2016 VR ping pong game was so realistic it briefly fooled his body, prompting his interest in simulation theory.
“it was so realistic that my body forgot for a second or 30 seconds that I wasn't really playing a real game of table tennis”
- Rizwan Virk
Virk estimates the probability that we live in a simulation at about 70 percent, up from his 2019 estimate of at least 50 percent.
“And in 2019, I said it's at least 50%. Now I say it's closer to 70%. That's not a precise number, though”
- Rizwan Virk
Virk argues that quantum mechanics and computer-graphics optimization share the principle of rendering only what is observed.
“the golden rule in quantum mechanics seems to be render only that which is observed. And the golden rule for compression and optimization in computer science is you render only that which is observed”
- Rizwan Virk
Virk argues that even a deterministic system can be unpredictable, and that in the RPG version free will comes from players outside the system.
“And in the RPG version, free will comes from outside the system. Your character, your player is controlling the avatar, so you're telling it what to do”
- Rizwan Virk
Virk says he leans toward the spiritual RPG version of simulation theory, partly because of pre-birth memories reported in near-death experiences.
“I tend to lean more towards the spiritual version, the RPG version, that we're inside a video game”
- Rizwan Virk
Virk says spiritual traditions across cultures present incarnation as a journey into forgetfulness.
“incarnation in the spiritual traditions is often presented as a journey into forgetfulness”
- Rizwan Virk
Virk suggests AI may have played a role in creating our world, likening divine creation by speech to prompting.
“that's why I say AI may have played a role in the creation of our world itself because it can maintain this seemingly infinite universe”
- Rizwan Virk
Virk argues UFOs need not be aliens or human tech and could be projections from outside the simulation or time travelers.
“They could be projecting from outside the simulation. They could be time travelers”
Listen from 27:11 · Unidentified flying objects and government disclosure
- Rizwan Virk
Virk contends the delayed choice experiment shows the past may not be fixed until a measurement is made.
“basically what the delayed choice experiment is saying is that the past may not be as fixed as we think it is”
- Rizwan Virk
Virk argues a multiverse is more plausible if simulated, because unnecessary timelines can be pruned rather than all instantiated physically.
“But it turns out if it's simulated, then it is possible because you don't have to do all of them”
- Rizwan Virk
Virk says he initially dismissed the Mandela Effect as bad memory but came to consider it possible evidence of reruns of a simulation.
“if you were in a simulation and you re-ran it more than once, get it back to the butterfly effect. You would get slightly different versions”
- Rizwan Virk
Virk relays a Sufi imam's view that scripture is memorized because jinn can alter physical objects but not memory.
“there are beings that are allowed to go back and change reality and change physical objects because they don't live in space time like the rest of us”
Linked moment · 41:37Skip to 41:37 using a listen link in the info box.
Sean KellyKelly recounts that a jinn was trapped in a statue in his Las Vegas backyard by his wife.
“Yeah, there was one in my backyard”
- Rizwan Virk
Virk relays that researcher Diane Hennacy Powell told him an information-based reality was her best explanation for autistic savants' abilities.
“the only good explanation I can come up for is there's some kind of an information-based reality, and they're just looking it up in the database”
- Rizwan Virk
Virk describes karma as a database of thoughts and actions whose effects one must later experience.
“it would show you that karma is basically a database where as you do things, because in the West, karma is often thought of as you killed somebody, they kill you”
People
In the conversation
- Sean KellyHost of the Digital Social Hour podcast
- Rizwan VirkEntrepreneur and video game designer cited by Cohen as linking health problems to straying from his life path
Discussed
- Nick BostromOxford philosopher who published the 2003 simulation argument
- Elon MuskEntrepreneur behind X, xAI and SpaceX, discussed in AI competition
- John Archibald WheelerPrinceton physicist who coined 'it from bit' and proposed the delayed choice experiment
- Philip K. DickScience fiction writer who claimed in a 1977 speech that reality is computer-programmed
- Paramahansa YoganandaIndian yogi and author whose writings the host quotes at the episode's close
- Ian StevensonUniversity of Virginia researcher of children's past-life memories
- Fiona BroomeBlogger who coined the term Mandela Effect
- Whitley StrieberAuthor of Communion, known for alien abduction accounts
- Diane Hennacy PowellResearcher working with telepathic autistic children featured in The Telepathy Tapes
- Dannion BrinkleyAuthor of Saved by the Light who reported a near-death life review after a lightning strike
- Erwin SchrödingerPhysicist and founder of quantum mechanics
- Nelson MandelaFormer South African president cited by Fullmer as an example of forgiveness
Topics
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From the publisher
What if reality is not as solid as we think? In this Digital Social Hour Episode, Sean Kelly sits down with Rizwan Virk at Conscious Life Expo to talk about simulation theory, AI, quantum physics, UFOs, spiritual traditions, the Mandela Effect, karma, free will, and whether life could operate more like a massive multiplayer video game. Rizwan explains why he believes the odds of us being in “base reality” may be extremely low, how AI-generated worlds are making simulation theory harder to dismiss, and why modern video games, virtual reality, and procedural generation may give us clues about how reality itself could work. The conversation covers prompt theory, NPCs, avatars, free will, past lives, near-death experiences, spiritual forgetfulness, ancient scriptures, quantum mechanics, delayed choice experiments, parallel timelines, UFOs, jinn, alien encounters, telepathy, autistic savants, karma, and the idea that everything we do may be recorded like a life review. Rizwan also breaks down why he leans toward the “RPG version” of simulation theory, where we may be players controlling avatars, rather than just artificial characters inside a system. Chapters 0:00 The odds we’re living in a simulation 0:28 Rizwan Virk joins from Conscious Life Expo 1:16 AI, prompt theory, and creating virtual worlds 3:13 Video games, VR, and the simulation point 5:08 Elon Musk, Nick Bostrom, and base reality 6:26 NPCs, avatars, Sanskrit, and spiritual traditions 10:12 Quantum physics, observation, and free will 15:03 Past lives, pre-birth memories, and choosing your path 20:19 Yogis, Maya, Genesis, AI, and ancient metaphors 25:28 UFOs, time travel, timelines, and the Mandela Effect 38:09 Jinn, aliens, telepathy, karma, and the life review What You’ll Learn 🧠 Why Rizwan believes simulation theory is becoming more plausible 🎮 How video games, VR, and AI-generated worlds relate to reality 🤖 What prompt theory says about AI and simulated worlds 👤 The difference between NPC simulation th…
Summary, chapters and key points were generated from the episode transcript on September 29, 2026. Quotes are checked word for word against the transcript.